Football Lottery experience about
1. Is not inclined to have all of the funds to one the Board.
2. The media information to see, not all that have their own views.
3. Popular in large multi- Heat the team body. (not necessarily large hot cold);
4. the Gambling act as long-term continuity is within 10 Sheng do not chase bad teams chasing, chasing weak teams do not chase bad Sheng, over 10 is opposite;
5. race, injury, weather factors are Gambling reference; such as weather: rain, snow, fog, wind and other inclement weather will limit the tactics of both sides to play to increase the variables, especially technology-based team a greater impact.
6. to pay more attention to the history of the two teams in the past war, which you can see the different styles of both technical and tactical relationship between mutual restraint, which is among a variety of styles allelopathy phenomenon.
7. consider the situation of two teams in the rest. The European team in the league for a while often the Champions League, UEFA Cup and FA Cup competitions. This is bound to result in one to wait at Plaza, while the other is tired.
8. teams this round was weak teams met the next round of cold exposure must win; teams will continue to encounter numerous;
9. Italy Germany A, middle and lower reaches home draw with the team or teams to win the next round of road will be very much.
10. Premiership teams generally play mid-stream instability problems, round upset win in the upper reaches of the road, then end the team failed against the possibility of middle and lower reaches is very large; The Premier League, there tend to lower the state of the team, round upset, the next round is likely to continue undefeated;
11. Medium team showdown, the big home advantage Germany Italy; decide who will win the Premiership; La Liga French multi-tie;
12. downstream of the team will get two in a row, very difficult to have the first 3 game winning streak; middle difficult three-game winning streak the team made four straight 3-game winning streak certainly not difficult to six undefeated; teams within the field of more than ten consecutive normal, more than ten games to be considered popular, while the teams not in the state team will not even appear three-game losing streak;
13. derby team to be considered at war Allelopathy problems, such as Lazio of Rome may be, Inter Milan Ke; no question of grams to give more consideration to a draw;
14. Serie identified several Wendan, the outcome is often difficult to draw sub-trend;
15 . for this season (2006) the home team advantage in terms of fighting the powerful.
16. home away Long hit a single 3 to insects; ball winds optional Croatia grams undefeated team;
17. European countries 3,4 o'clock in the morning league games alone by the degree of concern because of the competition, there is most likely match-fixing;
18. a lot of games very numerous or continuous team will not be the same level in their own The team who win in the teams who are often upset.
19. historical war good team performance, also performed well this season, if so, will naturally be undefeated, taking all three points is very high; history of war good team performance, if poor performance this season certainly is not taking all 3 points, draw the possibility of small, often lose. (good or bad recent performance also with the same).
20. has never been war history of the team over the recent state of good win, neck and neck, then draw the majority. But if the home team doing well, win the ball home.
21. a game to accompany the heel of your open rates feel a big difference, then this game is likely to have cold.
22. to find out the proportion of European and domestic betting betting differences in the proportion of focus sessions, focusing on analysis ..
23. The real is the majority of popular Lottery results generally ignored, is not optimistic about the media is almost entirely the result of, or even simply not mentioned the result of not envisaged; traditionally strong teams and upset the so-called wealthy is absolutely good material. However, please note that When everyone is staring at it waiting for it to upset when it never will if you wish to lose; but this time, those second-rate prelude to the team but it will upset cents.
24.SSP changes accompany the rate usually changes its promising results point to the disk
25. teams get together and easily upset; get together and have the characteristics according to the league;
26. Note that the favorites win, the defending team, unexpected results progressing team. tend to have a huge burst of fighting. The higher the team's winning percentage. even compared with the teams fighting words are not easily defeated.
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